Home

Home">Continue Reading »

Sundog: Frozen Legacy (excerpts)

Excerpts from Sundog: Frozen Legacy (A Frasgird Novel), by Bruce F. Webster (forthcoming) Interlude: In which some things are explained to the reader Once humanity started looking – really looking – at the stars and realized that they could (and did) hold vast numbers of worlds, too, the question came: where is everyone? If humanity […]

Continue Reading »

Frasgird: The Game (start here)

Events culminate in a process often referred to as frašgird, the final transfiguration of the cosmos, when the forces of evil (and hence dualism) will be eliminated. — Religions of the Ancient World: A Guide (Sarah Iles Johnston, 2004, Harvard College) Several hundred years ago, forewarned of pending disaster, a fragment of humanity scattered from […]

Continue Reading »

Add Some Content to This Area

You should either deactivate this panel on the Theme Settings page, or add some content via the Widgets page in your WordPress dashboard.

Trading

Modeling characters (pt 2)

(Part 1 is here.) Frasgird will include both true non-player characters (NPCs) as well as characters working for the player (PCs), either under the player’s control or — if multiplayer implementation happens — under control of another cooperating player. I haven’t fleshed out completely what their exact roles will be, but here are some ideas. […]

Continue Reading »

What would make Frasgird fun?

After spending time in the last post talking a bit about what Frasgird isn’t, I think it’s important to talk about what makes Frasgird fun, or at least fascinating, and why people would want to play it. The stakes are, of course, survival — not just personal survival, but survival of humanity itself. There is […]

Continue Reading »

Modeling economics (first of many parts)

By on April 14, 2015 in Economics, Modeling, Trading with 2 Comments

In Sundog (the game), there were 30 types of cargo that could be transported by the pod (and thus by the ship), plus nothing and cryogens (the ‘green ice’ pods) — 32 types in all (because, binary). Each had an associated base price. Here’s the data from the original game, with the base price for each […]

Continue Reading »

Top