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XCOM: Enemy Unknown/Enemy Within has easily been my favorite game of the past 10 years. Unlike a lot of XCOM fans, I don’t play it as a roguelike game (high odds of failure; permadeath of character); as I mentioned in a previous post, I tend to focus on building interesting teams. But there’s a problem: once I’ve […]
I have been playing Fallout Shelter for about a week now. While it’s been fun, that enjoyment is facing diminishing returns, and I’m pretty close to uninstalling it and setting the game down for a while. It’s worth talking about some of the reasons why, since they represented issues I want to avoid in Frasgird. […]
Yesterday (6/15), Bethesda Softworks announced — and released — Fallout Shelter for iOS. Being a fan of the Fallout games, I downloaded and started playing it, and was immediately struck by the similarities between it and my proposed design for Frasgird. Like Frasgird, you are in charge of a single community — an underground “vault” […]