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Sundog: Frozen Legacy (excerpts)

Excerpts from Sundog: Frozen Legacy (A Frasgird Novel), by Bruce F. Webster (forthcoming) Interlude: In which some things are explained to the reader Once humanity started looking – really looking – at the stars and realized that they could (and did) hold vast numbers of worlds, too, the question came: where is everyone? If humanity […]

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Frasgird: The Game (start here)

Events culminate in a process often referred to as frašgird, the final transfiguration of the cosmos, when the forces of evil (and hence dualism) will be eliminated. — Religions of the Ancient World: A Guide (Sarah Iles Johnston, 2004, Harvard College) Several hundred years ago, forewarned of pending disaster, a fragment of humanity scattered from […]

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Archive for June, 2015

Nice sense of wonder imagery

By on June 7, 2015 in Graphics, Main with No Comments

What some known astronomical objects and collections would look like were they closer to Earth.

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Modeling developments

By on June 5, 2015 in Development, Modeling with No Comments

I actually started writing code last night, sitting in Terminal A at SFO Airport, waiting to fly home. This is just exploratory, prototype code, intended to make me think about how to model all this stuff. In this code, I defined the class Colony, which is meant to represent Frisgard itself, but of course can […]

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